![]() ![]() Outlast managed to do this with a varied series of levels that continued to surprise me at every turn. ![]() The problem here is that once one has built the requisite endurance to meet these challenges, it becomes increasingly difficult to keep shocking the player in the same way. But at least after escaping buzz-saw man, I was able to grit me teeth and head into the next challenge. My heart was still pounding the entire time, mind you. In comparison, I blew through Whistleblower in a single sitting. I was only able to play Outlast in the smallest of doses - standing up from my desk trembling every time I managed to sneak past another unsightly monster and advance to the next stage. Games this scary operate on a kind of spicey-food mentality: you push your limits an inch at a time until you’re able to stomach something you never knew you were able to. You can probably guess what happened next. As the visual fidelity of video games continues to improve, I can’t help but wonder, as BuzzFeed’s Joe Bernstein pointed out in a thoughtful review of Outlast, how much longer I’ll be able to sit through these things.Īnd then once I found it, I turned around to see buzz-saw man standing right behind me. But I also have a very low threshold for anything horror-related. On one level, I admire the conviction that the Red Barrels team has to not shy away from the grotesque, graphic art of this game. That can be a good or bad thing, depending on how you feel about these kinds of games. There’s nothing really new here just more Outlast - a ruthlessly refined and uncannily detailed depiction of a terrifying situation. In a tightly framed two-to-three hour experience, Whistleblower confronts players with all the same frights and challenges they faced in their first tour through Mount Massive. ![]() The game takes this directive so literally that the new chapter begins with you, now playing as software engineer Waylon Park, drafting the email that first tipped off Outlast star Miles Upshur to go check out the creepy happenings at the Mount Massive asylum. Whistleblower continues developer Red Barrels’ mission to “scare the shit out of you” by putting you back in a giant haunted house with no ability to defend yourself and only the most distant hope of escape. The new chapter offers up a fresh batch of blood-drenched bad guys that will make any horror buff cower in delightful fear. Whistleblower, a prequel out this week, is less surprising but no less terrifying. Outlastwas one of the best and most disturbing surprises of 2013. ![]()
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